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Now that some time has passed and we can look at the game without rose-tinted sunglasses, was Metal Gear Solid 4 overated when it came out? If I remember correctly it received several 10/10s from major gaming outlets, has a 94 Metacritic, received GOTY by Gamespot etc.  Now I'm not saying it was a bad game at all, I enjoyed the game for it's emotion, music, cut scenes, production values, dialog, insane graphics etc but the actual gameplay I feel was/is lacking in substance. I feel the Octo-camo simply made things a bit too easy and was oddly implemented, was very linear, the stealth elements were diffused, the cutscenes made up too much of the game itself and the experience was disjointed due to the stop/start gameplay in which you could not become immersed in the world. Does anyone else feel that the game simply did not deserve the acclaim it got looking at it now?