By using this site, you agree to our Privacy Policy and our Terms of Use. Close
mountaindewslave said:
theRepublic said:
It is painful to say it, but The Legend of Zelda and Metroid both come to mind. Gameplay design has just evolved so much since those games came out.

LOZ for NES still have a fairly unique set up in terms of secrets, the overworld (unique compared to its SNES counter part), and even combat with the flying sword at full hearts. sure the dungeons are a bit repetitive but if you're highlighting game design that strongly I get the impression you either never grew up or never were that fond of more simple early generation games 

I don't like the game design of those two games anymore becase I did grow up.  I no longer have the time to wander around randomly, hoping I am going in the right direction and making some sort of progress.  All you need to do is move one generation further to find much better games in both of those series.  A Link to the Past and Super Metroid both offer exploration in spades, but with enough direction to keep the games from getting tedious.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)