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BengaBenga said:
Please understand that at least 70% of console owners at the end of a gen are casual, with casual meaning they play maybe once a week.

Suddenly since the Wii is a big success "casual" seems to have become some kind of magic word, mostly used to describe the Wii in a negative fashion. What is "ignored" is that the PS2 userbase could only become that big because of casuals.

Lots of different types of casuals that is.
Just like in music people buy Britney Spears and people go watch the latest Bruckheimer movie, game-casuals are the regular people.

Some people say that GTA is the epitome of hardcore. Of course this is wrong. It is one of the most casual titles around, together with Madden.

Families with kids, students, young professionals etc all are part of this casual group. Don't be fooled into thinking that the Wii userbase consist mainly of soccer-moms and retired people. Yes Nintendo did an outstanding job to sell their console to them as well, but the majority of owners is male and under 30.

Well the word "casual" is todays "does what Nintendon't", while "HD graphichs" seems to equal "blast processing" (i was going to put "4D gaming", but since it only lives to make fun of Sony, it won't do). What i have earlier posted to this thread, why do you think they would play only once a week? If there are games that interest them, why not play more often? Especially when games like Wii Sports and Wii Play are "pick up and play" -type of games, when you don't need to manage time for playing. GTA games are the same as Super Mario games, meaning bridged games. Sports simulators are all casual games, which will do better when you have easy to access input, but even when talking about casual games, we need to remember that those are games that the hardcore can play too. @yushire: That's what i'm saying. If we look at what the industry is meaning with hardcore, casual and non-gamer, they are talking about existing gamers that use a lot of money in games, existing/new gamers that don't use a lot of money in games and existing/new gamers that don't use money at all, or so little that it doesn't have significant, if at all, impact to industry (ie. the people that play Solitaire or a random flash-game with their computer). Then the fanboys don't understand the classification (now, i count in the journalists who make their stories/reviews to fanboys) and talk about "hardcore games/gamers" and "casual games/gamers", when you can play Brain Training, Nintendogs, or any other new audience games even more than the "hardcore" plays their shooters and use more money to the games you prefer, while being "casual gamer", than the "hardcore" spends to their preferred games.

Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.