ToraTiger said:
Let me break this down. Games: NSMB U DKCR:TF, SM3DWorld , SSBU, WWHD = None of these are innovative or even pushing the Wii U's weak hardware to the limit. I think most of them could have been done on Wii if you tone down the resolution and some of the shaders and textures. Only game that impressived me was Mario Kart. There are a few gems on there coming on it if you like Japanesey games, Like Bayonetta and Xenoblade Chronicles, which is why I bought one. (Other than the fact that I got it for 60 dollars, couldn't see myself buying one for 350 or whatever when there's PCs and PS4) Fairy certain 2015 will be the last year the Wii U gets a lot of support from Nintendo, and the successor will be out before late 2017.
Oh and btw BloodBourne for PS4, Rise of Tomb Raider on Xbone, and everything else that ever big name dev is making. GTA, AC, COD, BF, Dark Souls, Bioshcok, ect ect. |
First off, that is not all of the Wii U's games.
Second, you are completely controversal. Practically every single game on the Xbox One and PS4 can be downgraded and played on the PS3 or Xbox 360. Every game is like that.
Dragon Age on 360 and PS3. CoD: AW on ps3 and 360, GTA V, on ps3 and 360. I could go on and on. ANY game can be put on an older console if res/textures/shading is downgraded.
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