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Materia-Blade said:
binary solo said:

You expect pre-orders and buzz to be greater for any sequel to a game that is generally regarded as a good / great game. That does not automatically translate into massive growth. Examples, the Souls series games are widely regarded as being very good games, yet the only substantial growth in sales came because the series went multiplat. On PS3 the growth between Demon's Souls and Dark Souls was quite modest, and apparently sales decreased in the USA (perhaps because double console owners chose to get the 360 version).

Uncharted 2 was much hyped and anticipated and won more GOTY's than any game before it. The growth between Uncharted 1 and Uncharted 2 was only about 50%.

Can Xenoblade turn from a <200K first game to a >500K second game and become a genuine system selling franchise for Wii U in Japan? Yes it can. Does it deserve to experience that sort of growth? Probably, yes. Will it? That is unknown and far from certain, probably not even the most likely outcome. And people shouldn't count on it being like that until it actually happens.

My impression of the general Nintendo gamer base (which is not represented here or most other forums where the fans do get very excited about the less well known franchises) is that they tend to not like playing outside of the long established franchises.

You are comparing it with games that had a smaller room to grow. the first xenoblade lacked timing and advertising, both of wich are present on Xenoblade X.

"My impression of the general Nintendo gamer base (which is not represented here or most other forums where the fans do get very excited about the less well known franchises) is that they tend to not like playing outside of the long established franchises."

Your impression is very wrong, since nintendo gamers care about games, regardless of being an established franchise or not.

That does not appear to be well reflected in the top selling games on Nintendo home consoles in the last few generations. 



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