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Hiku said:
Materia-Blade said:
Hiku said:

What points towards XCX easily outselling the original Xenoblade?
Wii had 10.5 million units sold in Japan at the time of Xenoblade Chronicle's release, and Wii U only has 2.2m sold in Japan now in comparison.
That's around 5 times the difference in install base. So what is your reasoning behind XCX easily outselling the original?

As for Xenoblade Chronicles X's impact on the sales of the console, the original Xenoblade sold 82,952 copies at launch, and went on to sell around 180,00 lifetime in Japan. Taking the big install base differnce into consideration, and the fact that WiiU is already selling rather poorly, I'm not expecting any miracles here. It'll certainly spark some interest, but this is just one game. And that's WiiU's main problem.

Actual marketing, awareness of the franchise, XC 3d opening close to the original, XCX being ahead of the original and the 3d version on COMG pre orders, bundle... Installed based isn't that important in this case, just look at XC 3d.

Well the thing about XC 3D is that it's the only exclusive on the console, so it's hardly surprising that a good amount of people who bought that console, did it with the intention of getting that game.
But if you think XCX will easily outsell the original, what kind of opening week numbers are you expecting for it in Japan? And how much by the end of the year?

I'm expecting at least 150k opening week. If it can get over 300-400k by the end of the year, it would be amazing. This is japan only, obviously.