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Phalanx said:
 

Legend11:

The reason that most multiplatform games looked better on the xbox is because the shader routines were included in the SDK and didn't need to be written. Most developers were too lazy to take the time to figure out how to properly utilize the TEV unit.


 And since the GC failed to entice developer support, they had little reason to. Only RE4 and Twighlight Princess really showed the TEV off.

 Now that the Wii is getting more support, developers will likely learn to use those, the way they learned to use the PS's heavy programming.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs