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zorg1000 said:
TheLastStarFighter said:
100 games in 5 years? Clearly the answer is no. Other systems get over 100 games a year. And while the games might be of high quality on a unified system, they would lack the diversity and innovation that comes from a variety of different publishers and developers making games. Over the last decade or two we've seen series such as GTA, Assassin's Creed, Guitar Hero and COD come along and take over the mainstream gamer. Nintendo's had their own homeruns like Wii Sports, Wii Fit, Brain Age and NSMB, but Nintendo against the world is asking a lot. To compete they need one of a) third party support, b) 3 or 4 new, semi-independent, preferably western studios with new ideas/ip, or c) to purchase a significant publisher that targets a different audience (think Take 2). Without the variety and fresh thought that comes from outside minds, Nintendo will fight an uphill battle and can only win not by combining studios into one platform but if they manage to create a truly groundbreaking new gaming concept such as Wii Sports. If they do that, it won't really matter about quantity. But doing that is unlikely.


I don't literally mean all by themselves, more like without the help of AAA western games that Playstation & Xbox rely on. Like i said, Nintendo gets strong support from Japanese 3rd parties (Level 5, Square-Enix, Koei-Tecmo, Sega/Atlus, Bandai-Namco, Capcom), kid/family-friendly western titles (Lego, Skylanders, Disney, Just Dance, licensed games based on films/series), and their indie support is constantly growing. When u combine that with Nintendo-published titles, ur looking at 100+ titles per year. Any AAA western support is just icing on the cake.

The increase in diversity comes from the fact that Nintendo no longer needs to make 2 seperate entries of all thier major franchises, meaning they can increase their number of new IP by a pretty solid margin. Pumping out a bunch of new IP significantly increases Nintendo's chances of creating the next Pokemon/Nintendogs/Minecraft hit among kids.

Good response.  I still think it's an uphill battle without some outside help or fresh minds.  There's an image thing and a culture thing where Nintendo's internal teams make... Nintendo games.  I think a great example is Monolithsoft and Xenoblade.  They are a former branch of Square and they make Square-type games.  When I play Xenoblade it feels so different than everything else from Nintendo.  It feels like a classic Square game.  I love it, and it compliments Mario and Zelda just like Final Fantasy did on my NES/SNES.  Nintendo could use 2 or 3 such titles a year to make their console a place most gamers want to play.  Maybe the internal teams could do it, but I suspect it really needs non-Nintendo staff to make it happen.