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tbone51 said:
outlawauron said:

That's probably the easiest thing to understand. 3DS games are priced lower than other platforms. Publishers get less $/sale, so there's incentive to go on other platforms.


Got yah, thanks for explaining. Well 1 good point, other 2...


What's wrong with the first point? The 3DS has barely sold 70 million units of third party software in over four years on the market. To call the 3DS an extremely unhealthy ecosystem for third party developers is being generous, especially once you factor in the reduced revenue generated per sale.