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sundin13 said:
ToraTiger said:

Let me make this as clear as possible, because I think you either didn't read, or have a broken monitor or something.

Other M = Copied cliches from Evangelion, Ghost in the shell, and many other older ones, which is why making the story easternized failed beyond the fact that it wasnt true to its source material.   Not saying it looks like SAO or BE, see next point.   Also, the tone in Other M is drastically different from Prime which captured the feeling of isolation and mystery in the older games, which lacked in other m entirely.   The story of the badass woman who turns weak for her commander and sensitive, ties into this whole tradition of anime stories.   If you cant see that, you obviously haven't seen enough anime

Awakening = Cliche characters and unoriginal basic anime art akin to SAO or BE, the characters are also similar to an anime of this type, as well as the storyline, which again is nothing like its original source material and lacks originality in its execution.   The support conversations were in older games, and now they play out like typical anime comedy scenes with nothing orginal about it.   I'm not blaming anime as if its bad, I like anime, which is why I see how borrowed the stories and character tropes are in all 3 of these games.   I think just the anime directions of these 3 series ended up for the worst.  Again, If you cant see that, you obviously haven't seen enough anime. 

Of course you would say "adding personality" since you enjoyed the style.   This is the only game which hadn't made a game in a while, and it's the only one I would feel justifiable, but take this into consideration: 

I'm saying it's not true to the cartoony style of it's predessor.   And I would have appreiacted the more cartoon simple style3A

 

Compared to this 

 

Now lets put this into prespective.  Imagine if all of a sudden mario looked like this.

 

Do you understand where I'm going with this thread now, finally.  

Also I know my opinion doesn't matter to a company that is doing anything in its ability to stay afloat.  Only a matter of time before all the casuals and newbies go to their smartphones, and all the core are on PC's, while their serious fanbase is left with their watered down games they've been releasing to appeal to the masses.

a. Other M: It really didn't copy cliches from Ghost in the Shell...and Ghost in the Shell was some of the best written cyberpunk of all time anyways. And like you said, this also is a far cry from SAO and Blue Exorcist. Anime is HUGELY varied, with shows about virtually everything in a full array of tones, so saying something is similar to "anime" means next to nothing. The characterization of Samus had also been going this direction for a long time, while the writing was the main flaw of Other M.

b. Awakening: The art style actually had a lot of subdued tones and a very sandy look in gameplay. While the character art was in a more modern anime style, it was also very similar in many ways to past Fire Emblem's cinematics which had a clear and heavy anime influence:


The new style is more clean and higher fidelity, but this "change" to the anime style did not happen over night.

As for the "anime character tropes", as I've stated, the tropes like "rich girl" are pretty much universal tropes. They don't belong to anime.

c. Images: As I showed above, the change for Fire Emblem was far from that radical and the change in Metroid is virtually non-existant ( http://ed-hacks.com/wp-content/uploads/2012/10/Zero_Suit_Samus_Other_M.png vs http://thisischris.com/feature/2007/img/samus/aleclom/2.jpg ). Even with Kid Icarus though, they built this Pit for Brawl based on a sprite after 20 years of nothing.

That character art was quite frankly ugly and bland, and the sprites were extremely simple and they really didn't have much to work with. What they did was build a character that looks like a modern interpretation of an angel targeted towards modern audiences both eastern and western.

I'm saying they are using eastern cliches in their games that were originally western styled.  That is all.  Not that 'anime' is ruining the game.

Awakening has characteristics of anime cliches, can we at least agree that all cliches are bad? Especially when they're only included to make the game reach a wider audience, while it kills the character of the original game?   I know anime is varied, which is why I clarified which cliche aspects are apparent in each one of those franchises.   I never once said "It's anime, so bah I don't want it"  The tone of all my posts have been "This game changed its tone to a predictable chiki-ish anime style (I know thats not a word, I will find the real one if i can)" and as such it's a cock slap to the fans of the original games.

The art in RD is way more detailed than awakening, and their bodies are far more proportional.  The faces lack any reference or style to the new colorful and simple new game.

I honestly dont give a fcuk about Pit honestly, but I would have preferred a style akin to the cartoony original.  It looks exactly like that anime chibi mario I posted.



3DS I.D : 3282-2755-4646

I make bad threads.  

SSB really went downhill after Melee....

Manlet Crew