sundin13 said:
a. Other M: It really didn't copy cliches from Ghost in the Shell...and Ghost in the Shell was some of the best written cyberpunk of all time anyways. And like you said, this also is a far cry from SAO and Blue Exorcist. Anime is HUGELY varied, with shows about virtually everything in a full array of tones, so saying something is similar to "anime" means next to nothing. The characterization of Samus had also been going this direction for a long time, while the writing was the main flaw of Other M. b. Awakening: The art style actually had a lot of subdued tones and a very sandy look in gameplay. While the character art was in a more modern anime style, it was also very similar in many ways to past Fire Emblem's cinematics which had a clear and heavy anime influence:
The new style is more clean and higher fidelity, but this "change" to the anime style did not happen over night. As for the "anime character tropes", as I've stated, the tropes like "rich girl" are pretty much universal tropes. They don't belong to anime. c. Images: As I showed above, the change for Fire Emblem was far from that radical and the change in Metroid is virtually non-existant ( http://ed-hacks.com/wp-content/uploads/2012/10/Zero_Suit_Samus_Other_M.png vs http://thisischris.com/feature/2007/img/samus/aleclom/2.jpg ). Even with Kid Icarus though, they built this Pit for Brawl based on a sprite after 20 years of nothing.
That character art was quite frankly ugly and bland, and the sprites were extremely simple and they really didn't have much to work with. What they did was build a character that looks like a modern interpretation of an angel targeted towards modern audiences both eastern and western. |
I'm saying they are using eastern cliches in their games that were originally western styled. That is all. Not that 'anime' is ruining the game.
Awakening has characteristics of anime cliches, can we at least agree that all cliches are bad? Especially when they're only included to make the game reach a wider audience, while it kills the character of the original game? I know anime is varied, which is why I clarified which cliche aspects are apparent in each one of those franchises. I never once said "It's anime, so bah I don't want it" The tone of all my posts have been "This game changed its tone to a predictable chiki-ish anime style (I know thats not a word, I will find the real one if i can)" and as such it's a cock slap to the fans of the original games.
The art in RD is way more detailed than awakening, and their bodies are far more proportional. The faces lack any reference or style to the new colorful and simple new game.
I honestly dont give a fcuk about Pit honestly, but I would have preferred a style akin to the cartoony original. It looks exactly like that anime chibi mario I posted.
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