sundin13 said:
-Chiki isn't a word. -"How do my points have nothing to do with Anime or Japanification?": You are simply citing "flaws" in the writing and saying "this is because of anime"....whcih is BS. I have already stated where the flaws in something like Other M came from, and they really had no heart in any anime, and especially not any anime like SAO or Blue Exorcist. The change in Kid Icarus Uprising was Nintendo modernizing an old game and adding personality. Much of the personality was in line with what little there was in the old games which were pretty much just bags of gameplay. Remember, these are the same games that brought you the Eggplant Wizard. They also had virtually no text... -The change isn't as radical as you say it is. The change in Fire Emblem is largely due to a shift in focus from one main story path which gives personality to the characters to a more branching system which uses support conversations to give personality to the characters. First of all, this is not due to anime. It is due to a shift in focus, and largely due to the overarching gameplay changes that they seemed to feel necessitate it. I will say that Fire Emblem Awakening has some of the most synergistic gameplay systems I have ever seen and all aspects of it tied in amazingly with each other. The change in Metroid was also more radical in Prime than it was in Other M in numerous ways starting with fundamental gameplay elements and working through the tone and settings. While Other M did not execute its story deftly, it still kept in line with many prior conventions and jumped off a lot of plot points set up through prior entries. Other M also has pretty much nothing in common with Ghost in the Shell or Evangelion. -It has been a long time since these games originally released. If you haven't noticed, pretty much every long running franchise changes and evolves over time with ebbs and flows and paths that it follows in storytelling style tone and more. You are being extremely reactionary, jumping to conclusions before those conclusions have a right to be made, and quite frankly, your opinion doesn't really matter. If a franchise is static, it will fall by the wayside which is exactly what Fire Emblem was doing before these changes, and Kid Icarus didn't exactly do much to keep its fanbase by not releasing a game in what, 20 years? Changes are natural in every franchise. If you don't like them, oh well. Move on. There is still no need to blame anything on anime, which is just silly. -You do realize that Kid Icarus sold more in japan than in NA or EU and for the first part of Fire Emblems life, they were Japan exclusive games, right? These games are japanese through and through, made for a Japanese audience, by the Japanese. As for your characters: -Lethe: Beast girl Although that is really beside the point, any character can be reduced. Your points are severly misplaced though. As I said, feel free to critique characters and story, but when you start talking about "Japanification" and how everything has so radically changed is when you start sounding like a lunatic... |
Let me make this as clear as possible, because I think you either didn't read, or have a broken monitor or something.
Other M = Copied cliches from Evangelion, Ghost in the shell, and many other older ones, which is why making the story easternized failed beyond the fact that it wasnt true to its source material. Not saying it looks like SAO or BE, see next point. Also, the tone in Other M is drastically different from Prime which captured the feeling of isolation and mystery in the older games, which lacked in other m entirely. The story of the badass woman who turns weak for her commander and sensitive, ties into this whole tradition of anime stories. If you cant see that, you obviously haven't seen enough anime
Awakening = Cliche characters and unoriginal basic anime art akin to SAO or BE, the characters are also similar to an anime of this type, as well as the storyline, which again is nothing like its original source material and lacks originality in its execution. The support conversations were in older games, and now they play out like typical anime comedy scenes with nothing orginal about it. I'm not blaming anime as if its bad, I like anime, which is why I see how borrowed the stories and character tropes are in all 3 of these games. I think just the anime directions of these 3 series ended up for the worst. Again, If you cant see that, you obviously haven't seen enough anime.
Of course you would say "adding personality" since you enjoyed the style. This is the only game which hadn't made a game in a while, and it's the only one I would feel justifiable, but take this into consideration:
I'm saying it's not true to the cartoony style of it's predessor. And I would have appreiacted the more cartoon simple style3A
Compared to this 
Now lets put this into prespective. Imagine if all of a sudden mario looked like this.
Do you understand where I'm going with this thread now, finally.
Also I know my opinion doesn't matter to a company that is doing anything in its ability to stay afloat. Only a matter of time before all the casuals and newbies go to their smartphones, and all the core are on PC's, while their serious fanbase is left with their watered down games they've been releasing to appeal to the masses.
3DS I.D : 3282-2755-4646
I make bad threads.
SSB really went downhill after Melee....
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