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Content, price and quality. I think there is room for at least two major players in VR, if not more, I think Occulus Rift with their Facebook connection now will go after the casual user base more, go for a large customer base with simpler content that requires less power and thus coming at a smaller premium.
Then there could be at least one that goes for the nerds; advanced concepts such as deeper games, fully interactive films, educational purposes and training etc.

Exciting times for all tech heads!