Semmie said:
I had wii in past. Supermario 3d world is big. But i know that this abstract obstacle game doesnt need a lot. Mario 3d world is dreamcast graphics plus pixelshading which dreamcast lacked. Evil twin on the dreamcast is a much biggzr game. You could ad some shaders here and there and it micht be 2gb. Splatoon is very small i know for sure. After finishing the game ypur ment to go multiplayer which is fine. But it will be not enough. The game is simply to small and smells gamecube billy hatcher graphics.
This means the game anno 2015 is simply to small and the intentions are very clear. The game would be approximately 4gb. But no. It is 1.8 and the rest will be DLC. Plus the combo of amibo usage
I can vomit of this Mario kart 8 when it came out was no dlc. After update i see empty blocks that if i buy dlc the characters get unlocked. This is the reason i stopped buying fighting and racing games alltogether. And this trend will be implemented in splatoon as well.
You know im gonna be right. Debating this is just silly |
Lol, sure...









