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Airaku said:
ToraTiger said:

It's more than the art style.  You see the older games while obviously japanese didn't look like the typical low budget anime shows you see now a days () Older FE art was considerably more realistic in how they draw the face and with the details.  In awakening there is almost no details, the characters are skinny as phuck and they're facial expressions are typical and pronounced.  e.i mad face, sad face, shy face, sexy face, bland face, ect.

On the topic of art style, compare the art on Path of Radiance, compare the cutscenes in both games to awakening and you will see what im talking about with the simplified anime kiddish art.

I like the marriage mechanic, but the conversations and were bland and the characters weren't very deep.  If they had this dynamic in Path of raidance I probably would have liked it, since that game had actually good deep characters that I liked. 

I agree about the maturity, but Awakening was basic and kiddy regardless of how dark it was.   In awakening the characters didnt even have conversations about the dead characters after they die like in POR (Get everyone killed in the first 4 chapters of POR and the whole tone of that part changes, freaking awesome) Also in awakening the characters usually dont even die or change the story they just "retreat" and remain in the  cutscenes just the same.  I loved the permadeath feature it made for some great outcomes in some chapters, but in awakening like that. 

I bet Tharja is into some weird kinky sh!t btw.   50 shades of Robin

I agree on the art style bit to some extent. Older Japanese art styles looked much more realistic, Zelda is a prime example of this. This is very much the same case for anime today. I had some favorite animes growing up but when I look at anything that came out in the last decade it seems so simplistic to me. Some of it makes me want to take ice cream scoopers and rip my eyes out -_- jk but no seriously! For me, I personally find Fire Emblem's art style very mature by todays standards of anime. A decade ago I may have given a different answer but I would actually argue that Fire Emblem's cut scenes is worlds away better than a lot of animes today. For example animes like Bleach and One Piece are far to simplistic and lack details (and I love the One Piece manga!!!!). This is of course personal tastes but I find that there are much more details and facial expressions than a lot of recent anime styles. although sometimes it can be over used in the games, but I think they do that because the characters are in still frames when they talk their dialogue. On the subject of dialogue, I found that Awakening was great at parts and extremely weak and childish at other parts.

As for the whole characters dying bit, I really can't argue much on that for two reasons. One, in Awakening I play it in classic mode so when someone dies they die! Two, I'm that jackass that literally powers off the system when someone dies regardless of the game I'm playing. Why don't I play casual then? Simply because it isn't as intense and it forces me to not take risks and play strategically as well as double check all my moves. My mistakes are not forgiven and I need to replay the level or at least to my last save point.

Oh you will NOT believe the kinky stuff Tharja does. It is absolutely unreal and you are missing out. Her magic literally amplifies everything and she is always in control, her voodoo bullsh!t is so OP you have no sense of freewill and are forced to complete submission. So technically speaking it's "50 shades of Tharja". Hell she even manifests this OP dark whip!

PS. The proper name for Robin is actually "The Avatar". I have no idea why they didn't use that name for Super Smash Bros. It seems like a silly mistake on their end....

Robin is the default name in Awakening, remember?