@Samus - Not liking metaceitic when its not in your favor and liking when its in your favor is kinda deceiving yourself. If DLTF bad scores for difficulty then bloodborne should have gotten even worse. That's a different topic.
Anyways retro studio isn't like its past self and you just can't develop a big respected studio in a few years even if you hire the best developers and put a lot of money. Studio culture, its ability to pass through changes and ability to retain talents defines a studio. In past people have left ND and made their own studios. Ready at dawn was formed by ND members. As Jason Ruben said in ND's 30 year anniversary video you just can't make a successful studio. With years of effort in turns into reality.







