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RolStoppable said:
UltimateUnknown said:

If you really think the touchpad on DS4 and the screen on the gamepad are on the same level in terms of manufacturing costs and functionality then I really don't know what to say.

As for your last comment, it really doesn't matter to me what you or others want to believe. If you want to believe it's always 3rd party's fault, that's fine. Because 3rd parties have already decided that they aren't going to try to support Nintendo consoles when Nintendo doesn't bother asking them about what they want. And that's the correct decision.

You are funny. The manufacturing costs of the Gamepad are paid by Nintendo, not third parties. Therefore that's completely irrelevant to third parties. Writing code for a second screen to display a map or inventory is done in no time, unless you believe that was a serious challenge on the DS.

That's not the point. Manufacturing costs for the gamepad made it so that concessions had to be made by Nintendo to the overall horsepower of the Wii U and keeping the retail cost of the console from skyrocketing. Funny enough the Wii U isn't that much cheaper than the PS4 (and recently the Xone) and Nintendo has yet to sell a standalone gamepad. I think given the choice most 3rd parties would have asked for Nintendo to drop the gamepad in favour of making a more powerful console. But perhaps you will argue that case.

The touchscreen on the DS4 is essentially a replacement for the "select" button on the DS3 because that button was replaced by the share button. Sony just decided to add in a small touch element to the select button which in this day and age probably cost them nothing.