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RolStoppable said:
Should have been a digital-only game and $20 at that.

File size is not an indicator of quantity or quality.  Skyrim was ~4gigs, Dragon Age Origins ~20gigs, Titanfall on Xbox One and PC ~50gigs.  Yet with those content quantity and file size are inversely proportionate.  File size is tied to assets, game content is tied to how those assets are used.  You can have 50gigs worth of assets (due to numerous unique textures, sound files, video files, poor compression and optimization for all the above) and have a small amount of content due to how you use that content.