The legacy will be the book What not to do when designing videogame consoles.
Chapter I - Nes and how draconian grasp on third parties can pave the way for future problems.
Chapter II - SNes and how our kiddy image was born and third parties broke free.
Chapter III - The Virtual Boy and... oh forget it.
Chapter IV - We love cartridges.
Chapter V - If it looks like a lunch box than its our Gamecube.
Chapter VI - The Wii and welcome casuals... wait... are you leaving?
Chapter VII - Since E3 2011 everyone knew it was not going to work... except us.







