By using this site, you agree to our Privacy Policy and our Terms of Use. Close
sc94597 said:
Insidb said:I have to disagree there; while BD didn't handhold the player (FF6 and on), it was particularly challenging. It also takes a serious hit for making to replay the same thing for the second half of the game. BD is great, but it's value is diminished by its reliance on repetition and the numbered series (especially PS1 and earlier) are an improper comparison. If anything, it's like a shorter, extremely polished version of FFIII.

 

What are you disagreeing with exactly? You feel it is a polished version of FFIII, which is kind of what I said, although I compared it more to FF5. Also FFIII is only 20-30 hours long, Bravely Default is like 50-60 hours. Even if we exclude the last few episodes (which were repetitive) there is still more than half of the game which is unique. So it's longer than FFIII. 

Final Fantasy III

http://howlongtobeat.com/game.php?id=3496

Bravely Default

http://howlongtobeat.com/game.php?id=1307

The game is essentially FF5, but harder and with a more convoluted story. The job system was better in this game than it was in any Final Fantasy.

When comparing them, BD takes a hit for making the whole second half of the game the first half over-and-owver again like 7 times. No numbered FF had that kind of "filler" to artificially lengthen the game. I compare it more to FFIII than FFV, because FFV was WAY more expansive than FFIII or BD: the game had three, distinct worlds that you explore (including the submarine locations). While I genuinely appreciate BD's hat tip to old school FFs (which we need more of, honestly), I can't put it on their level. It's also not that fair to compare a 3DS game to those that were on the SF, but you are right on the difficulty aspect: FFV was probably the last challenging FF, until FFX and FFXIII.