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Mr Khan said:

I think the point of his story is that what we perceive as simple graphics may be more difficult, lest we blast LBP3 or Sony Europe for their efforts.

LBP3 isn't a particularly great example, because Sumo/XDev do deserve to be 'blasted' for its performance/instability. It had one of the smallest visual bumps of any cross-gen title we've seen, yet was barley able to maintain its 1080p/30fps target (that had already been cut from 1080p/60fps). It was in rather obvious need of more development time.