cfin2987@gmail.com said:
Whether the the game is a popular current franchise or not is irrelevant. If someone breaks the law, it's the principle of it. They can't pick and choose when to apply the law just because a game wasn't popular. Sure, let's just let large developers steal ideas from indie devs too. Or is it not ok? Picking and choosing.....picking.....and....choosing. |
You know, not everything is law and order, there needs to be a bit of humanity to everything, if we lose that, we're nothing more than robots following the lives the mighty law set us to live. Yes, the law guarrants permission to any company to strike down any use of their IPs that is not allowed by themselves, as far as I understand it, but the question is, should they do it? Why? What good could that possibly bring? What harm does this "robbery" do? Couldn't there be any other, reasonable, HUMAN, way to talk things out? No? Well, fuck us, right? Heck, it's not even the fact that I fucking hate this kind of corporal thinking, it's the fact that this way of doing things is ABSOLUTELY fucking outdated, normal companies have learned to adapt to the fact that people are incontrolable, so they've learned to embrace people, and I can guarantee you, they couldn't be better any other way, so why isn't Nintendo capable of doing it? It frustrates me to no end.
Also, yes, you can choose, there are ALWAYS multiple ways to go about these things, did Valve sue the ass out of modders of their games back in the 90's? No, they saw potential, and that's what companies like Nintendo need to open their eyes to, potential.
I'm now filled with determination.







