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HoloDust said:
Soundwave said:
HoloDust said:


Given their track record, Nintendo having GPU on par with Tegra X1 for their next handheld would be nothing short of...I think unbelievable is the word I'm looking for. But everything's possible I guess.


Depends on what they want. 

Honestly the next-cycle PowerVR Apple iPhone/iPad GPUs could possibly outpace the X1. 

I think they'll more or less be on par with X1, just like current are on par with K1 (remarkable feat from nVidia, given that PowerVRs are on smaller node).

Of course, it's completely possible they go berserk and make 0.5TFLOPS handheld and 5TFLOPS home console, thus making more or less unified in-house dev platform AND 3rd party friendly home console...actually, I would love to see how that would play out.


I think something more like 0.35-0.4 TFLOPS for the handheld and 1 TFLOP for the console is more along the lines of what Nintendo is looking at. Easy to scale games up and down that way (540-720p for the HH, 1080p for the home version). 

But add in a sizable embedded or stacked DRAM buffer for better memory bandwidth than X1. Nintendo loves their embedded RAM even the New 3DS has 10MB of it.