Wyrdness said:
I agree on the NPCs although that's a style choice as even in the animations it's like that although in the store you can see other NPCs that are standard but I don't agree on the environment tbh they seem just as detail as each other only difference is one is cel-shaded so they're bound to appeal to different people. |
I think it's more likely that it was a cost-cutting decision that they then worked into being something visually appealing, rather than a 'proper' artistic choice. Applying that decision to the animations would make sense; it keeps things consistent and saves more time and money (for the same reasons as it does with the in-game models). Persona 5 uses similar stylized cost-cutting techniques really, they're just more subtle (such as leaving some faces blank, a technique also used by many anime).
As for the environments, while it's hard to properly judge either based on a few seconds of online video, i think you're right. They both look about as detailed as the other (just with different artistic/design focuses).








