spemanig said:
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I thought in beat em ups just adjust the plane so the characters move(from the characters perspective) left right forward backwards instead up down left and right. If the jumping in them really do make then more comparable to games like lpb then I'd argue they were closer to being 2.5 then saying it doesn't exist. It's just really hard to show in only 2D. If a character jumping can be displayed in the same place as a charter on the ground but they aren't actually in the same place, that's more than 2D, just harder to show with 2D graphics.
Making levels in lbp requires making decisions in 3d of how to lay things out. So I don't think you can just call it rendering.








