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zorg1000 said:
Soundwave said:

Mobile chips can scale like crazy. This is the new PowerVR 7XT series, the GPUs that will be in next wave of iPhones/iPads

Goes from 83 GFLOPS, all the way up to like 1.5 TFLOPS (PS4 level, of course that TDP of that config would be far too hot for a portable, but a home device ... easy peasy). 


So a 360/PS3 level handheld and a XB1/PS4 level console could realistically share a library at different performace/graphic settings?


PC games run a pretty wide chasm of hardware configs, so yeah. 

The main issue Nintendo may have is how to get eDRAM (or perhaps stacked RAM?) in a portable device. Mobile RAM is simply quite slow. But they already have 10MB eDRAM in the New 3DS, if they could match the 32MB eDRAM on the Wii U .... yeah, it's on like Donkey Kong.