Soundwave said:
You really just need 3 big games properly spaced out over the first 5 months or so with hopefully one bigger scale third party title. Any combination of Zelda U/NX, Animal Crossing, Luigi's Mansion 3, and Mario Galaxy 3 should do it. Space these out over the first 6 months. Sprinkle in a couple of smaller scale titles like an F-Zero NX, third party ports like FIFA, Call of Duty NX Ops, and voila. Having one central platform to develop for rather than two will be a large game changer for Nintendo, they will be able to deliver far more content. Nintendo was arrogant with the 3DS and Wii U launches, they figured because NSMB and Nintendogs so well last gen they could just crap out sequels to those games with minimal effort and ride that evergreen wave for the first 7-8 months. |
I would normally agree as this strategy has worked for Sony. But look at Nintendo. Beyond the launch window there is no light at the end of the tunnel. No one can predict what will happen. With Sony and to a degree Microsoft you know that there will be 3rd party backing the system till the end of its life cycle, so it is a safe gamble to jump in early.
With Nintendo hardware there is no general gamer confidence. Which in turn shows devs that gamers have no confidence in the system so a catch 22 scenario. Hence why I think the next system NEEDS a huge launch a a regular old launch will no longer be enough to get gamers to jump on the Nintendo bandwagon.







