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Dr.Henry_Killinger said:
Aeolus451 said:

Actually, how about you try your train of thought in the world outside of the community of Any% speedrunning.

Go into a casino, exploit a glitch in a slot machine in order to win as many times as you want and when the casino finds out, see how they treat you.

Exploit a glitch in a game while in  gaming tournament and see how the gaming community d responds.

 

Actually, in official speed runs anything in the game is included regardless of whether it is a glitch or not. This has always been the case, see speed runs of SM64, LOZ64, Pokemon, Melee, Etc. 

The difference here is that this game is online and will recieve patches eliminating these glitches later on, which means it can't be repeated. Therefore, the time won't be considered in later competitions because the lack of glitches will make it impossible to complete at a shorter time.

In fact, exploiting glitches is how the majority of official speedruns actually work. The casino example is completely different because its not even in the interest of a Casino for the player to win at all, let alone win as fast/as much as possible.

That's just the way the games have evolved. Complaining about use of glitches in speed runs is the same thing as complaining about the use of C stick or wave dashing in Melee, the competitive community, speedrunners, etc. percieve it as nonsense.

Typically speaking abusing bugs only matters when the community decides against it because the goal is to win with fairplay. But the only goal of the speedrun community, is to beat the game as fast as possible, by utilizing everything possible within the game.

Their way of thinking behind it doesn't work outside of that community. I understand that the majority of speed runs utilize glitches that are outside of the scope of the intended game all for the win or fastest run. Absence of my agreement with it doesn't mean that I don't understand it. 

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