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That would be more than Candy Crush made at the peak of its popularity.
http://www.businessinsider.com/candy-crush-saga-daily-revenue-2013-7?IR=T
"It's played more than 600 million times a day and is bringing in an estimated $633,000 every day, according to mobile gaming monetization company Think Gaming.
If King, the makers of Candy Crush Saga keep this up, it could pull in roughly $231 million this year. "
That is $633 000 * 30 days = $ 18 990 000