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vivster said:

Fair enough but I really don't see the bad here. You can expand a fairly limited premise only so many times. And I mean it's not like the new games are bad. You probably would've shit your pants if you played them first and then accused SMB3 of copying the world System of SM3DW. It's just perspective. In the end they're all based on the first game and each new iteration introduced a minute additional feature.


And also, I don't agree at all with the idea that Mario games have a limited amount of scenarios to work with. Before 3D World, I would have never entertained the idea of a Mario game with a jazz/carnival motif. Before Sunshine, I would have never though of Mario on vacation on an island. The games don't need to get bigger in concept. Just different. The question isn't "where can Mario possibly go after space?" That's a limited view point. The Mario games were never about getting bigger. Just like the next 3D Mario shouldn't be something stupid and uncreative like "Super Mario Universe," 2D Mario shouldn't be restrained to "well, what did the other Mario's do?"

The only limits are the limits of creativity, and I know Nintendo doesn't have that problem. The issue isn't of can't, it's of won't.