zorg1000 said:
How would it be a nightmare for developers? That's like saying it's a nightmare to develop for the iPad Air 2 compared to the iPhone 6 or iPad Mini 3. They are all seperate devices that share a common unified architecture making it extremely easy to port/scale games to one another. That's what this scenario is. 3 different form factors that each get upgraded every 3 years. How is that any different that 3DS/3DS XL getting upgraded to New 3DS/New 3DS XL? |
No its not... Developing for the ipad/iphone is not the samething as developing for console/handheld... Majority of the games on mobile can get developed in less than a year where as developing on consoles/handhelds take much longer and no, having the same architecture and same blah wont speed up development by that much... There is a reason why there are hardly any games on mobile that are like consoles outside of the performance factor. On top of that, having new and stronger hardware each year will confuse the developer and anger the fans cause the developers won't know which one to develop for cause they dont know which one will get them the most amount or userbase and only developing for the lowest one limits the potential of the games. And the fans will feel betrayed cause what they bought is now useless...
That works for phones because the mobile games can get away with only using the lowest one since most dont take much effort to make and that phones are essentially required these days so they get new customers each year where as that is not the case for dedicated gaming devices. The n3ds is just a better 3ds experience and thats it. What u r suggesting is nothing like that...
It always amazes me how people like u that have so little understanding of how things work proven by ur threads and statements always come up with the worst ideas... Maybe there is a connection
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850







