Aeolus451 said:
sc94597 said:
You customize your party though by choosing characters. The role of your party changes. For example, in Xenoblade even if we ignore the choice of our skills, a Reyn (Tank) - Sharla (Healer) - Melia (Mage) party is very different from a Shulk - Melia - Seven knockdown party. In almost every RPG with a solo character you are able to choose which skills you want to play with the most. Can you provide an example of an RPG where the character is restricted to unchosen skills with no management on the players behalf and there is only one single playeable character?
I pointed out rpg elements in other games because you used the presence of a few of said elements in LoZ as a substantiation for labeling LoZ as an RPG. That is all, no more no less. You said that because LoZ has all of these elements it is an RPG. However, GTA has vastly more RPG elements than LoZ, and still isn't considered an RPG, for example. I also criticized your labeling of towns, gear, and money/shops as RPG elements. They are not.
What LoZ is missing is a choice in how your character plays. That is why it is not an RPG. You can't make Link not use archery, or magic, or sword-play. You have to use these elements in order to progress in the game. In a Role-playing game you always have choice in how your characters skills develop, in LoZ you do not.
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Go look at NES rpg games versus other NES games. Just please. Those elements came from rpg's but since it's been used so much in other genres, people have gotten confused over time or they are just young enough to not be aware of where those elements came from.
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You say this as if the NES was the first generation of video games or that it is the only platform in existence then. But I'll humor you.
In Kid Icarus (Genre: Action-Platformer) you could trade hearts for items from the gods, you have gear in the form of Arrow of Strength, Fire Arrow, Protective Crystal, and Sacred Bow. Like the original Legend of Zelda, there are no towns, but there are specific areas where you interact with NPC's such as: hospitals, stores, and sacred chambers.