| Aeolus451 said: Those are some RPG elements typical in most RPG's in zelda games and there's enough there for it to be considered a action rpg. I'm trying to have a sensible discussion with ya and you're bring up games that have nothing to do with this. "Metroid is a rpg. donkey kong tropical breeze is a rpg. GTA games are rpg's." We're discussing RPG's and not nintendo's line up. |
At the end of the day the player does not get to choose the role or combination of roles of his playable character(s) when playing a Legend of Zelda game, and therefore it is not at its core an RPG. Of course it has similar combat to action-RPG's both derive that from the action genre, not the RPG genre. All games have money. Is Grand Theft Auto an RPG because it has money, shops, and you can do missions (quests), you have gear, and the story is told at a relatively slow pace? What video game does not have NPC's or explorable areas? Why would gear qualify a game as an RPG? Purely action games like Call of Duty have leveling elements and gear, while Role-Playing Games like Pokemon do not have gear, or at least not to the same extent.
If we look at the history of the RPG genre, the only common element they share is that you choose the path or combination of paths that your characters take in their development. Some Role-Playing games do this by having you combine their party members who have different trait (Pokemon) other do this by allowing you to level up skills or choose stats (Elder Scrolls), and many also do this by allowing you to choose a class (World of Warcraft.)







