Soundwave said:
It's just a matter of in said situation what makes more sense. Functionally too I simply don't think Nintendo can even support two discreet platforms anymore, not when the lower end platform is supposedly going to have at least Vita level visuals and presumably Nintendo fans are then assuming to console would be in the range of the PS4. Look at how much trouble even experienced HD devs are having with just PS4/X1 development ... yet Nintendo, which is a very small company that's unwilling to expand too much, is going to support TWO platforms with relatively high end HD graphics? Man if you think 3DS and Wii U owners are sour about their release schedule right now .... it's gonna get a lot worse if Nintendo tries to juggle two platforms next gen. Oh yeah and those smartphone games aren't making themselves either. I'm not even sure if fusion is really an option for Nintendo more than a neccessity. In an age where even 3DS/Vita games can have staff sizes upwards of 80-100 people ... Nintendo simply doesn't have the manpower to support two discreet consoles with any more horsepower than the 3DS and Wii U have. Hell, they honestly are failing with the 3DS/Wii U as is in terms of being able to adequetely supply software as is. |
The problem is kids these days all they care about it gfx or cheap free games on mobiles (probably their parents more so than the kid). So they are stuck in a damned it you do and damned if you don't situation. I thing the damned if you do situation will be less hurtful to them in the long run.
Also 3rd party's always want more powerful hardware the question being is Nintendo willing to moneyhat them to also make games on that hardware because I don't think power alone will be enough of an incentive.







