FarleyMcFirefly said:
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I went lazy and copy-pasted my response to this statement from somewhere else, lol 
"It doesn't triple the content, though... It adds no new stages (the biggest content portion of the main game), it adds four new playable characters (Ganon is mode-specific) to an existing 16 characters, a couple new weapons to 20+ existing ones, two new challenge modes, and three adventure mode maps.
It gives you a lot of content, yes, but it doesn't triple the main game, lol"
Content isn't always measured in hours: this is because a person who loves the game may get 100s of hours out of it while a person who only likes it as an occasional boot-up gets 20 hours. Here's a super simplified example of what I mean:
If a game had 10 different levels, each lasting 1 minute long, then the game is 10 minutes long. If a DLC pack costing, say 1/3 the main game, added just ONE level that lasted 10 minutes, is that one level the equivalent content of the 10 different levels of the main game? Of course no one would say that it is, they'd just say that the DLC level is a really long level.
I hope that helps explain my philosophy on the matter, though you'll probably continue to respectfully disagree, hahaha xD







