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Captain_Yuri said:

1) Yea but I doubt they would scrap the whole entire world for this... If anything, they are simply just adding in things...

2/3) I dont like delays either and publishers should just do a TBA if they really don't have a solid release window but it is what it is

4) Okay, I thought I read it was 10 people somewhere but WWHD was developed in 6 months and OOT3d and MM3d was co-developed by Grezzo and not to mention that HD development is a lot harder than 3ds development in terms of porting so I highly doubt those took very long or much man power

6) Well the transition from wii to wiiU is a bigger step than ps2 to ps3 or ps3 to ps4 and the wiiU has some dx11/dx10 (or equivalent) features which they can use in their next gen console where as since the wii was soo weak, a lot of the things were new to them with the wiiU. Whatever they learn now, a lot should be usable in their next gen console imo

1) Delays are not always good for Zelda.

4) And people told me Hyrule Warriors will be completly third party and we know how that ended.

6) It will help for sure in case the future development tools are similar to the Wii U ones.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

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