spemanig said:
That being said, I do agree that it will be extrememly important for Nintendo no to segregate these two different software experiences. Just as the platform itself should unify the experiences, the games from different facets of the platform need to work equally hard at remaining seemlessly connect, to the best extent. The merging of handheld and console dev teams proves that they already plan to do this on the dedicated gaming space, but Nintendo need to make sure that this rolls over into their mobile development as well. |
I don't think that it would be fair to qualify it as a shalow gaming experience.
First of all, because the mobile game was meant to stand on it's own and second, because if the whole point is to make people aware of Nintendo IPs and make them want to have the premium experience, giving them the reward to take their conquests, characters, etc, to a main game of the same IP or similar, would be a good incentive as they would feel rewarded and at ease with a new experience.
That reward could actually by another way for them to not having to spend money on DLC for the main game, for example. Like, unlocking tracks on Mario Kart. Wouldn't that make the game feel cheaper?
I'm not sure that dollar to dollar benefit (talking about discounts?) would be as enticing as merging software experiences of IPs.
If we were talking about a market that is unwilling to spend that much on HW. Saving a few bucks here and there will matter but probably not that much.
My guess is, and i could be wrong, that the idea of providing mobile gamers with a sense of comfort and continuation, despite trying something different, will do more for the transition of gamers than just saving a few dolllars.








