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Darwinianevolution said:

To be fair, all Zelda games have that anoying sound-effect. And the elements that lengthen the game make it, in my opinion, actually keep it better. If they weren't there, the game would last an hour, and that would make it too short to be remembered.

Other Zelda games may have the sound effect, but it does not replace an audio channel in other games. It actually cuts off part of the music. It sounds horrible.

Artificially lengthening the game the way Zelda 1 does it is not in any way conceivably better than foregoing those systems. There is no perspective from which starting you with full health after a death does not improve this game immensely. There is absolutely no reason for the rupee system to even exist, and if it must exist then the rupees should be more common or the items should be more affordable or for the love of god there should not be random NPCs who reward you for exploring and finding them by emptying your wallet. What an absolutely garbage design choice.