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zorg1000 said:
Soundwave said:

The controller was refined, but it wasn't really a "new way to play", it was just a better version of what had come before. 

And certainly the NES had far (far) better graphics than the Atari 2600/5200. 

But you can say similar things about say the leap from 16-bit systems to the Playstation, etc. The NES was a standard game console, while it did have gimmicky controllers like R.O.B. and Zapper this was mostly just to get retailers to carry the system because it was at its heart a traditional game system. 

The NES probably was the Playstation 4 of its day. The Sega Master System (ironically) is basically what Nintendo has turned their console division into (niche side product, no third party support, great 1st party games). 

The NES controller was absolutely nothing like the any previous controller, so it wasn't just a better version, it was completely new. Just like the Wii Remote wasn't just a better Dualshock/Gamecube controller, it was something brand new that let u play games in a new way. Both of these consoles branched out and featured new games genres that hadn't been used before.

It was just a flattened directional input ... a flattened joystick. The Sega Master System had the same type of controller. It didn't sell a ton of units. 

The huge difference between the NES and Sega Master System was the software ecosystem ... the NES had hundreds upon hundreds of games in every different genre and basically a 100% monopoly on third party content.

Sega had some very nice 1st party games, but couldn't compete becaue they had nothing else. 

It wasn't just Mario and Zelda. You couldn't play Ninja Turtles (and that was *huuuuuuuuuuuge*), Megaman, Contra, Tecmo Bowl, Blades of Steel, Duck Tales, Maniac Mansion, Tecmo Bowl, etc. on a Master System.  

Ahhh, growing up in the 80s/90s ... there was always the "weird kid" everyone knew who ended up with a Sega Master System instead of a Nintendo, lol.