| Ka-pi96 said: There's no reason they couldn't have a solid base to work from that is similar to PS/Xbox as well as trying new and different things. Besides I think it should be the games that differentiate the consoles, not the hardware. |
1. Those new and different things will likely have costs involved. Nintendo, as a company, likes to keep everything profitable. That is something they failed to do with the Wii U, and that is one of the reasons why they aren't as successful (higher profit margins -> lower costs -> lower retail price to move up demand curve -> higher sales ->(if done right) higher profits -> repeat.)
2. Games and hardware are not independent entities. The games you play depend on the hardware you have. Furthermore, in an age where the best selling and majority of games are multiplatform, you need to differentiate your exclusives and make them unique. If anything can be said about Nintendo, it can be said that they are very able to make their already used IP's unique with new hardware. If Nintendo bites off more than it can chew, then it ends in a situation where there is no third party support AND no Nintendo support. That is a bad situation.







