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shikamaru317 said:
TheGoldenBoy said:
 

That won't be that hard to do, no offense. Also that still doesn't answer the question as to why something like Sunset Overdrive sold less than it deserved. Did Xbox gamers see low value in that as well? I'm just trying to say that maybe it isn't value that is stopping XBO owners from buying those games, but because there are less fans of those games on the system.

Imo Sunset Overdrive didn't sell that great for 3 reasons:

1. A poor release window. SO released right in the middle of a bunch of AAA games, and just a week before CoD. Big mistake imo. They should have delayed it and released it in Q1 2015. At least then they would have had a AAA exclusive for the first half of 2015, which they don't now.

2. Low stock for the white Sunset Overdrive bundle. That white console would have sold so many more copies of the game if they would have had enough stock. Once again, if they had delayed it to Q1 2015, they would have had a few extra months to produce more white consoles.

3. A lack of advertising from MS. Microsoft stretched their advertising budget too thin this past Holiday season, not only did they have to split the budget between 3 of their own exclusives (FH2, SO, and Halo:MCC), but they also had marketing deals for AC Unity, The Crew, CoD:AW, and Dragon Age: Inquisition. They took on too many marketing deals, and some of the games suffered because of it. Most of the ad budget went to CoD: AW and AC Unity, while SO and Dragon Age: Inquisition had the lowest amount of ads, at least based on the ads that I personally saw.


4. Games like that tend to sell better on a Sony platform as well. Sony gamers are used to more dynamic third party action games than Microsoft. That game is the culimation of everything they've ever achieved working with Sony. (As an Xbox owner it was refeshing not to miss out on what should be considered a cult classic.)