| Azuren said: The flaw in your logic is that while there are more PC gamers alone than PS4 gamers, most don't buy AAA games. For the most part, PC+XB1 sales do not amount to PS4 sales. |
Ubisoft platform shares last quarter: PS4 = 34%, PC+XB1 = 32%; Ubisoft platform shares last 9 months: PS4 = 34%, PC+XB1 = 31%
So not much difference between DirectX (PC+XB1 together) and PS4:

EA platform revenue last quarter: PS4+XB1 = $427m, PC = $218m; EA platform revenue last 9 months: PS4+XB1 = $1037m, PC = $657m.
Just for the sake of argument, let's split "PS4+XB1" 2:1 to keep it simple (2/3 = PS4, 1/3 = XB1). That would result in
EA platform revenue last quarter: PS4 = $285m, PC+XB1 = $360m; EA platform revenue last 9 months: PS4 = $691m, PC+XB1 = $1003m.
EA platform shares last quarter: PS4 = 25%, PC+XB1 = 28%; EA platform shares last 9 months: PS4 = 21%, PC+XB1 = 30%
Again, not much difference between DirectX (PC+XB1 together) and PS4:

Activision platform revenue last quarter: PS4+XB1+WiiU = $367m, PC = $104m (Online not included)
Just for the sake of argument, let's split "PS4+XB1+WiiU" 2:1:0 to keep it simple (2/3 = PS4, 1/3 = XB1, WiiU = 0). That would result in
Activision platform revenue last quarter: PS4 = $245m, PC+XB1 = $226m (PC-Online not included)
Activision platform shares last quarter: PS4 = 17.7%, PC+XB1 = 16.3% (PC-Online not included)
Again, not much difference between DirectX (PC+XB1 together) and PS4:











