DanneSandin said:
Maybe they are, but they're there none the less. So far I've pointed out two of them. Not sure if there are more actually ^^ Let's compare CoD3 and CoD:WAW; CoD3 came out in 2006 and did 2.23m and WAW came out in 2008 (two years and a lot of Wii's later) and sold 1.93m. Instead of the franchise GROWING with the Wii it's actually shrinking... 2m copies of a game is not bad at all, but "mature" 3rd party games sold a lot better on the HD twins, making these numbers SEEM bad. And let's remember that many of these games had to be build from the grounds up for the Wii since they simply couldn't port over the HD versions. That's time, money and energy coupled with the FACT that the Wii verisons never sold as well as on the HD twins. And as I already proved (and which you chose to ignore in this reply), it wasn't the QUALITY of these 3rd party efforts that hindered them from selling on the Wii. Just to make this evem more clear: Star Wars: The Force Unleashed is the 5th best selling "Mature" 3rd party game on Wii (not counting Sonic: Unleashed) and sold 1.84m with a Metscore of 71. The game sold less than on either the PS3 or X360, even though Wii had a bigger instal base. Now compare that to Red Steel 2 that was released afterwards, with a higher metascore and instal base, but still only managed to sell 600k. This paint a pretty clear picture that "mature" (3rd party) games didn't really find a good hold on the Wii, and that situation only got worse as the year went by and more and more Wii's got sold. So let's hear these "BS reasons" 3rd parties have for not supporting Nintendo consoles. |
To be fair, COD on Wii was profitable, hence why they kept making them.