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Aeolus451 said:
shikamaru317 said:
Azerth said:
so put the game out on two maybe three platforms using dx12 since its supposed to be easy to port crom pc to xbox. then work on the ps4 version while making money

You have a point. Ultimately the combined userbase of PC and Xbox One is larger than PS4, and porting between PC and Xbox One using DX12 is reportedly very easy (I believe a dev recently said it only took a few days). Seems to me like it would be a better idea for smaller devs who can't afford to develop a seperate PS4 version before launch, to develop for PC and Xbox One first, then a PS4 version later while the PC and Xbox One versions are earning money, than it would be to hold back both PC and Xbox One gamers by sticking with DX11.


Technically, you're right but what games is that the case where xbone + pc > ps4 sales? It's rare if anything. Can you find it? COD advanced warfare sold better on the ps4 than the xbone + pc. It's worse with far cry 4. ps4 > xbone + 360 + pc. AC: unity, they're almost even. I'm sure devs/publishers aren't chopping at the bit to port a game to xbone/pc over the ps4. 


Thing is that pc is mostly digital and I don't know if vgc is good at tracking digital pc sales.