shikamaru317 said:
You have a point. Ultimately the combined userbase of PC and Xbox One is larger than PS4, and porting between PC and Xbox One using DX12 is reportedly very easy (I believe a dev recently said it only took a few days). Seems to me like it would be a better idea for smaller devs who can't afford to develop a seperate PS4 version before launch, to develop for PC and Xbox One first, then a PS4 version later while the PC and Xbox One versions are earning money, than it would be to hold back both PC and Xbox One gamers by sticking with DX11. |
Technically, you're right but what games is that the case where xbone + pc > ps4 sales? It's rare if anything. Can you find it? COD advanced warfare sold better on the ps4 than the xbone + pc. It's worse with far cry 4. ps4 > xbone + 360 + pc. AC: unity, they're almost even. I'm sure devs/publishers aren't chopping at the bit to port a game to xbone/pc over the ps4.