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It holds back the development of games and causes teams to have to work double time to make two versions of the same game. Tomb Raider 2 is being worked on by two different teams for last gen and current gen (Square said Tomb Raider 2 will not be affected by the lesser last gen port), and MKX ports to consoles got pushed back. Titanfall was being worked on by two teams. Its too costly and quite frankly it gimps the game. In the beginning of the generation its fine but after two years the chord has to be cut.