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RolStoppable said:
Soundwave said:

They'll make both smaller games and larger scale games as time goes on.

In time I think their handheld revenue will outpace their console revenue. Not saying I like that, but it's likely to happen. 

That's not an answer to my question. Plus you had a Freudian slip.


Nintendo can make any type of game reasonably high quality. They made a goddamn good platformer that used bongos, so if you're asking do I think Nintendo can make some good quality mini-game apps ... take that as your answer.

But really not all smartphone games are mini-games to begin with, many of the more popular ones are games that people end up dropping hours into. Clash of Clans is not a mini-game title. Neither is EA's Sim City. Or Simpsons.  

Zelda honestly could use iOS/Android's exposure pretty badly ... a lot of kids don't know what the f*ck Zelda is, having a game that introduces them to the basics of the IP in a friendly/F2P setting could do wonders for the franchise. 

"Synergy" isn't really created if kids just know Zelda off some totally unrelated puzzle game anyway. If they get to the NX Zelda and it's a completely different game, they're more likely to be "what the hell is this?" than jazzed about it. If I got hooked on Angry Birds on iOS I wouldn't be like "yeah now, I totally want to buy an Angry Birds 80-hour RPG on XBox".