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binary solo said:
walsufnir said:


But you can't develop for ps4 and pc with the same sdk.

And you can also put a finger in your nose to reach your eye and see if there is dirt under your nail but people don't do that because there is a better way to do so. 

There is just no reason to not use dx12 on pc and suggesting otherwise is definitely not making any sense.

If using DX 12 for PC makes it harder and more expensive to make a PS4 version than if you use DX11 then there is a very good reason not to use DX12 for PC if you are in effect having to give up a 20 million and growing install base. Even though PC + Xb one = a bigger install base you are still not going to sell more games on just those 2 platforms than if you are able to release on all 3 platforms. And if you can make awesome looking and perfroming games for PC with DX11 then why not stick with DX11 if it's going to give you much easier access to the PS4 install base?

The point is that DX12 does give a significant advantage for developer working on PC games.  Why would you not use the API if the adoption rate is high.  Exactly how many developers are going from  PC to PS4 instead of PS4 to PC?  If anything if you are going PS4 to PC, then you already have a lot of work on your hand porting to the PC using DX11. 

When all is said and done if DX12 makes development for 2 platforms as easy as was stated at GDC, then a lot of developers probably will go that route.  From my understanding and the information I have read, Most PS4 developer are either using GNM or even the more lower level API for the PS4 any way so none of that really translate over to DX11.  Why waste your time using an outdated API when DX12 has proven to deliver the goods. It also seems that MS is really pushing the API to the tools makers, publishers and game developers.  By the time Win10 and the API release, game engine and tool OEMs will have enough time to make the changes they need to support the API thus making the transistion to DX12 and adoption high.

There definitely will be developers who will stick with what they know but then again those developers usually do not have time to really make anything significant anyway (of course thats my opinion).

As with anything, if MS is smart, they will definitely have some big name developers bring out games that shows the power of the API when Win10 release.  Those type of games will be the proof for developers to switch over and thus increase adoption rate for the API.  I know I am thinking of upgrading my PC this year and cast my games to my TV.