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Captain_Tom said:
Ruler said:

How was the gamecube a dissapointment? it got plenty of multi plats in the beginning espacially from western devolopers? And it got some good mature exclusives like resident evil the best looking game in this generation. It was the best nintendo console ever made.
Thats the way nintendo should go and stick with it, evetually their consoles would sell. Their problem is this whole changing around every new generation with new consoles, you never sure what you get with nintendo which scares a lot of people off


Gamecube:

-No online  MP (Don't make me laugh by mentioning one or two games)

-Crappy small discs with many games requiring 2.

-No game diversity.  It had platformers, paper mario, and a couple of other Nintendo staples.  Meanwhile PS2 had FFX, Socom, MGS, platformers like crash/spyro/Rachet and Clank, and unique games like Jack and Daxter and dozens more.

- Online multiplayer wasn't huge on the PS2 either. 

- The Gamecube had 23 games which required two discs, the PS2 had 16 games which required two (or even three) discs. 

- Resident Evil (TPS/Surival Horror)? Tales of Symphonia (ARPG)? Baten Kaitos (Card RPG)? Metroid Prime (First Person Action Adventure)? Legend of Zelda (Action Adventure)? Eternal Darkness (Psychological Horror)? Star Wars: Rogue Squadron II & III (Space Shooter/TPS)? MGS: Twin Snakes (Stealth Action)? Skies of Arcadia Legends (Turn Based RPG)? Phantasy Star Online (Online ARPG)? Battalion Wars (RTS)? Pikmin (RTS)? Killer 7 (Action)? Fire Emblem (SRPG)? Animal Crossing (Life Sim)? Final Fantasy Crystal Chronicles (Multiplayer ARPG)? The only genre the GC seemed to be lacking was racing. Also Crash and Spyro were poor quality by the time the PS2 came out. Crash came on the Gamecube as well, but it didn't matter because the games were rated in the 60's.  R&C/J&D were the good Sony platformers then.