Captain_Tom said:
-No online MP (Don't make me laugh by mentioning one or two games) -Crappy small discs with many games requiring 2. -No game diversity. It had platformers, paper mario, and a couple of other Nintendo staples. Meanwhile PS2 had FFX, Socom, MGS, platformers like crash/spyro/Rachet and Clank, and unique games like Jack and Daxter and dozens more. |
This is a bad representation of both consoles. Relatively few GameCube games needed 2 discs. Some of the Resident Evils and Tales of Symphonia (which also works wonders against your second point).
GameCube was actually a low point for platformer saturation on Nintendo platforms. No main Kirby platformer, one Mario game, the DK game was a Donkey Konga spinoff. Conversely, there was a wide variety in first and third party games. Not so vast as the PS2, but wider than the N64.
Crash and Spyro are not PS2 games that you want to mention, given that this was the beginning of the total degredation of those brands after Sony's deal with Universal ended.

Monster Hunter: pissing me off since 2010.







