By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Soundwave said:
fps_d0minat0r said:

Why I think its a bad move:

1) They will have to sell their games for a lower price if they want people to buy it

2) Despite the price, most players will still be running pirated copies... Something which they cant sue someone for (like they could the R4 people if it were on their own handheld)

3) If those games dont turn out good its obviously a problem. If they do turn out good, its an even bigger problem for their handheld console, and possibly even their home console considering nintendo games are "not about graphics"... people would just get the cheaper/pirated phone versions instead.

 

edit: and I think nintendo stock will drop below to what it was before this announcement once they release the first few games on mobile.

How many people seriously pirate iOS/Android games? Maybe some tech nerds, but most purchases are legitimately, besides it's kinda stupid to pirate something that costs 99 cents or is free to play. 

IMO, the reverse of what you predict will happen. Their stock will go even higher when their first games come up and have several million users in a week. 

EA's Sim City had something like 22 million users after one month on iOS/Android. 

Monument Valley, which was a hugely successful $1.99 mobile game had:

95% piracy on Android

60% piracy on iOS

http://venturebeat.com/2015/01/05/monument-valley-developer-only-5-of-android-installs-were-paid-for/



Platinums: Red Dead Redemption, Killzone 2, LittleBigPlanet, Terminator Salvation, Uncharted 1, inFamous Second Son, Rocket League